![]() Take some time to view your figure from different camera views and carry out any minor tweaks as required. I also dragged their points to reposition them and adjusted their Intensity as indicated by the arrows. I changed the middle light color to pale blue and the remaining two as neutral grey. The best way to understand how Poser's lights work is to have a play. Go back to the Posing Camera, open the Lights tab, then highlight the Silver thumbnail and apply the preset. Poser is set up with three-point lighting which is the standard used in visual media such as video, film, still photography and 3D applications. Hit Cmd/Ctrl + equal to switch the Face camera, then select the Head and apply the following expression and morph settings.Īctivate Texture Shaded under Document Display Style to preview how the figure will appear when rendered, then set the EyesUp-Down dial to -5.500 to roll them upwards. That's the basic body posed – any minor adjustments can be carried out just before rendering. Now select the Hip and set the yTran dial to 0.494.Ĭhoose the From Right camera view (Cmd/Ctrl + apostrophe), select the Right Foot and copy these settings to move the leg forwards and inwards. For this to work and look natural, check Inverse Kinematics are selected for both legs under the Figure menu. In this step we'll float the figure off the ground plane. Now select the Abdomen and change the Bend dial to -2 degrees. Next, we need to arch the figures torso, so select the Chest and modify the Bend parameter dial to -25 degrees. To mirror this on the other side, choose Figure > Symmetry > Left Arm to Right Arm and click Yes in the following window to copy the joint zone setup as well. The left arm and hand are ideal for the body language we're after. We'll use this preset as the basis to create the required pose. Highlight the Walk 10 thumbnail, then click the single-tick to apply it. Press Cmd/Ctrl + comma to switch to the Posing Camera, then select Poses Library > James Pose > Walking. Most views can also be accessed with keyboard shortcuts. The different camera views are located in the Camera Controls drop-down menu. Select the entire figure (indicated by the red circle), then set the ectomorphFBM parameter dial to 0.480 to give the figure a slightly emaciated appearance. At this point we're not concerned with textures, so select the Smooth Shaded icon under Document Display Style. Go to Figures > James > Full Body Morphs, then highlight the JamesHiresFBM thumbnail and click the Create New Figure tick at the foot of the tab to load the model. Launch Poser, select the default figure in the main viewport and hit delete. I've supplied all the Poser renders in the "source" folder, so if you want to skip this part of the tutorial jump to Step 22.Ĭonsult the "readme" files after installing your Poser downloads. Brush pack (under tutorials) by Daarken.You'll also need the following 3D models, stock images and brushes to complete this tutorial. You'll find most files in the "source" folder. You'll then learn some clever Photoshop tricks, such as advanced masking, lighting and digital painting techniques to assemble a fusion of man and machine. In the initial part, we will explain the process of setting up a Poser scene and preparing three separate renders. In this Tuts+ Premium tutorial, we will show you how 3D renders can be combined with Photoshop to produce a stunning sci-fi composition.
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